Major update sees the hotly tipped 3D texture painting and material authoring tools leave early access. Still free for indie artists.
Wednesday, July 23rd, 2025
Major update sees the hotly tipped 3D texture painting and material authoring tools leave early access. Still free for indie artists.
Wednesday, July 23rd, 2025
Dress MetaHumans faster with the new plugin to help round-trip data between Unreal Engine and the 3D clothing fitting tool. Free in beta.
Tuesday, July 22nd, 2025
Check out the new release date for the 3D character creation app for games and VFX, plus details of its ActorMixer character mixing system.
Monday, July 21st, 2025
Free tool generates body and finger rigs for humanoid 3D characters. Check out its new animation browsing and retargeting system.
Thursday, July 17th, 2025
Download scan-based PBR texture sets of common interior and exterior materials at up to 8K resolution. For commercial use.
Sunday, July 6th, 2025
Download free assets from Oleg Ushenok's incredible new kitbash asset pack. FBX format, with PBR textures, for commercial use.
Sunday, June 22nd, 2025
Software for processing data from inertial mocap systems gets separate new anatomy models for male and female actors.
Thursday, May 15th, 2025
Free VR sketching and concept art tool now lets you create designs collaboratively with other artists. Check out the other new features.
Thursday, May 1st, 2025
See the key features in the game engine and real-time renderer, from better 3D water to Variable Rate Shading and Deferred+ rendering.
Friday, April 25th, 2025
Check out the feature set of the much-anticipated tool for creating VFX assets for games, its workflow, its release date, and its likely price.
Thursday, April 17th, 2025
Add-on lets you send characters from Character Creator to MetaTailor with one-click, fit 3D clothing to them, then send them back to CC4.
Thursday, April 17th, 2025
Get Leartes Studios' Carpenter's Workshop Environment pack of 3D assets for free for two weeks on the Fab marketplace. Commercial use.
Tuesday, April 8th, 2025
Features due in Unity this year include in-editor LOD generation, swappable physics backends, and more generative AI tools.
Thursday, March 20th, 2025