Create a detailed, production-ready immersive environment inside Unity with Gnomon's step-by-step guide.
Thursday, April 5th, 2018
Create a detailed, production-ready immersive environment inside Unity with Gnomon's step-by-step guide.
Thursday, April 5th, 2018
Record gameplay in real time, then export the animation data in FBX format with this neat free add-on.
Sunday, April 1st, 2018
First release in the Modo 12 Series overhauls the Mesh Paint tool, and adds a neat new Surface Strips system to MeshFusion modelling.
Thursday, March 29th, 2018
But don't get too excited: it's for reference only, not modification, and it's the C# source, not the C++.
Thursday, March 29th, 2018
New free plugins let users search for and import Sketchfab assets with Creative Commons licences.
Wednesday, March 28th, 2018
Action-packed new reels reveal the amazing breadth of work now being created in game engines.
Thursday, March 22nd, 2018
Updated: neat Star Wars short shows the real-time effects possible in UE4 with this new extension to DX12.
Wednesday, March 21st, 2018
Beautiful real-time clip shows some of the new rendering and materials options coming up in Unity 2018.1.
Wednesday, March 21st, 2018
Hotly tipped terrain generation tool mixes powerful procedural features with artist-friendly direct sculpting.
Wednesday, February 28th, 2018
Neat new system based around the HTC Vive makes it possible to create a complete sub-$1,500 full-body mocap setup for VR work.
Monday, February 26th, 2018
Popular level design and modelling tool now part of Unity 2018.1 after buyout of original devs ProCore.
Tuesday, February 20th, 2018
New C#-scriptable render pipeline and node-based shader editor, but no more native Substance support.
Thursday, January 11th, 2018
Powerful GPU-based renderer now available for viewport and offline renders in Unity. Free on one GPU.
Monday, December 18th, 2017