Update adds contact shadows, new forward renderer aimed at VR work, built-in automated LOD generation.
Thursday, November 17th, 2016
Update adds contact shadows, new forward renderer aimed at VR work, built-in automated LOD generation.
Thursday, November 17th, 2016
Real-time hair and fur plugin now supports motion blur, import of NURBS curves from DCC tools.
Monday, October 10th, 2016
Beta of Alexander Shatalov's promising rigging and animation add-on for UE4 now free to all.
Friday, September 23rd, 2016
Explore Mos Eisley and the Millennium Falcon's docking bay in this incredible free real-time scene.
Tuesday, September 13th, 2016
New features in varied update range from Alembic support to the option to paint meshes inside the VR Editor.
Thursday, September 8th, 2016
Aidy Burrows' free shader set-up mimics UE4's physically based shading in the Blender viewport.
Tuesday, August 30th, 2016
We round up over 30 of the key new tools to be announced at the show, from full 3D packages to plugins.
Wednesday, August 3rd, 2016
Come to Epic Games' free four-hour masterclass at Gnomon's Hollywood campus on Wednesday 15 June.
Friday, June 10th, 2016
Check out the new VR Editor mode and Sequencer cinematic editor. Lots of new mobile options, too.
Thursday, June 2nd, 2016
New tech lets UE4 users import Alembic files, complete with hierarchies, material assignments and deformations.
Friday, May 27th, 2016
Support for Google's new mobile VR platform available already. Source code out now, binaries due in June.
Friday, May 20th, 2016
Neat free tool generates AO, cavity, curvature, normal and other maps for use in game engines. Handles dense ZBrush sculpts.
Monday, May 9th, 2016
Export-limited version of Modo for indie game artists ships. Update is free to owners of Modo Indie 901.
Thursday, April 28th, 2016