Tutorial: Creating assets for game environments
Build assets for UE5 environments using Maya, ZBrush and Substance 3D Painter with The Gnomon Workshop's tutorial.
Monday, June 5th, 2023
Build assets for UE5 environments using Maya, ZBrush and Substance 3D Painter with The Gnomon Workshop's tutorial.
Monday, June 5th, 2023
Quixel's intuitive tool for blending scanned materials now out in beta. Free to Megascans subscribers.
Friday, May 18th, 2018
New standalone tool generates seamlessly tileable 32K texture maps of bricks, tiles and parquet flooring, with randomised colours.
Monday, April 16th, 2018