Fast, lightweight tool for baking hi-res models into normal, AO and cavity maps goes open source.
Thursday, July 12th, 2012
Fast, lightweight tool for baking hi-res models into normal, AO and cavity maps goes open source.
Thursday, July 12th, 2012
Do (some of) the things you used to do in Painter inside Photoshop with Nathaniel Reeves' cool free add-on.
Friday, June 15th, 2012
Procedural texture-generation tool emerges from long period in beta with support for multiple source images, new preview options.
Tuesday, November 15th, 2011
Update to 3D texture-generation tool boosts processing speed, adds autorotation and autocalibration.
Monday, November 7th, 2011
Game-focused texturing app gains vector paint, CrazyBump-style toolkit, OS X support and $350 Lite edition.
Thursday, August 18th, 2011
Free update to node-based texture editor speeds workflow and adds option to create and style text.
Friday, June 24th, 2011