Get the VFX studio's popular - and newly updated - open-source collection of compositing tools.
Monday, January 6th, 2020
Get the VFX studio's popular - and newly updated - open-source collection of compositing tools.
Monday, January 6th, 2020
Updated: Create, shade and render particle effects via higx's versatile BlinkScript-based point renderer.
Monday, January 6th, 2020
Free app provides an interesting range of features, particularly for vector and motion design work.
Friday, January 3rd, 2020
Otoy's new Metal-based version of OctaneRender to run on the Intel chips in MacBook Pros as well as the AMD GPUs in Mac desktops.
Thursday, January 2nd, 2020
Neat tool auto-detects bad frames in rendered sequences. Now on Linux as well as Windows, macOS.
Wednesday, January 1st, 2020
First update to the unusual sketch-based modelling tool in six years adds new mesh deformation and Boolean features, plus SVG import.
Saturday, December 28th, 2019
Shot layout and look dev tool gets new firefly filtering system, better handling of Light Path Expressions.
Friday, December 27th, 2019
FX TD's handy app exports Maya models, shaders, lights, cameras - and now animation - to Clarisse.
Tuesday, December 24th, 2019
Use the entire Megascans library for free in Unreal Engine via the newly rewritten, C++ based UE4 plugin for Quixel's asset manager.
Tuesday, December 24th, 2019
GPU-accelerated painting app gets interesting new node-based workflow for creating images, plus support for unlimited 64K layers.
Monday, December 23rd, 2019
Cut-down edition of ZBrush gets long-awaited new features like SubTool folders and Sculptris Pro.
Sunday, December 22nd, 2019
Big update to the 3D painting app adds support for Photoshop .abr brushes, automatic UV unwrapping.
Wednesday, December 18th, 2019
Popular smoke and fire simulation software now available for Cinema 4D as well as 3ds Max and Maya.
Wednesday, December 18th, 2019