Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
Release scraps the four lower-end editions of the software and introduces new subscription plans. See all of the new features here.
Tuesday, September 3rd, 2019
Material authoring software gets new set of tools for creating photo-based and synthetic HDR maps.
Friday, August 30th, 2019
Game engine gets support for area lights and multilayer microfacet materials, new ragdoll IK system and updates to cloth simulation.
Friday, August 30th, 2019
Update adds new viewport background mode, new SketchUp importer, more updates to Chamfer.
Wednesday, August 28th, 2019
Tool for converting 3D scenes into web apps now exports interactive parametric models to your browser.
Tuesday, August 27th, 2019
Artist-focused version control system gets native UE4 integration, new annual subscription pricing.
Monday, August 26th, 2019
Get Siarhei Chekolian's 69 in-place NPC mocap moves free until the end of the month. FBX, UE4 format.
Sunday, August 25th, 2019
Updated: this online library of architectural models and materials for Blender users has now closed down.
Sunday, August 25th, 2019
Sizeable update to the Maya fur and feathers plugin adds support for Alembic and OpenColorIO, plus new volumetric hair guide model.
Wednesday, August 21st, 2019
Get Joe Wu's neat non-destructive real-time Boolean modelling add-on, currently in free open beta.
Wednesday, August 21st, 2019
Real-time visualisation software gets new SketchUp live link, plus 25 new readymade grass assets.
Monday, August 19th, 2019
It's mainly a performance release, but there are new modelling and character rigging tools, plus support for the AxF material format.
Friday, August 16th, 2019
Animal Logic software engineer Eddie Hoyle's neat free tool fixes rig controls to the Maya viewport.
Thursday, August 15th, 2019