Iterative look design tool gets streamlined for team collaboration. Free until January, then available on subscription only.
Friday, November 13th, 2015
Iterative look design tool gets streamlined for team collaboration. Free until January, then available on subscription only.
Friday, November 13th, 2015
New engine to ship on 19 August from $30/month, with suite of supporting middleware. Free to Maya LT users.
Tuesday, August 4th, 2015
Big update readies real-time image-based lighting design tool for serious VFX work, including Alembic and FBX support.
Thursday, May 14th, 2015
Industry-standard asset manager now available from $30/month, if you only want online support.
Tuesday, March 3rd, 2015
Long-awaited commercial release of 3ds Max renderer adds interactive rendering, SSS, big speed boosts.
Thursday, February 26th, 2015
Firm 'seriously considering' a move to an Adobe-style rental-only model for its software in the near future.
Friday, August 29th, 2014
$50/month gets you ten animations, plus access to the character creator, facial mocap and decimation tools.
Friday, August 22nd, 2014
New updates add OpenSubdiv and Alembic support to Max; colour-management and performance profiling tools to Maya.
Tuesday, August 12th, 2014
Cutting-edge game engine now available to any dev for under a tenner - and no cut of the profits.
Friday, May 30th, 2014
Updated: Smoke 2015 now shipping on a pay-as-you-go-only basis. Flame 2015 family also available.
Thursday, May 8th, 2014
Autodesk also to offer subscription customers access to Softimage even after support is withdrawn.
Monday, March 10th, 2014
Latest extension suddenly makes the 'lite' version of Maya for games artists a much more powerful proposition.
Thursday, December 5th, 2013
As of 1 February 2015, a subscription contract will be your only way to stay up to date with new features.
Thursday, October 10th, 2013