Source Code

Foundry releases Mari 4.6v4

See the new local space transform mode and updates to baking workflow in the 3D texturing tool. Now available on macOS again.

Thursday, July 16th, 2020

Godot 3.2 ships

Leading open-source game engine gets revamped shader editor, glTF 2.0 and FBX import, and a new pseudo-3D system for 2D games.

Thursday, January 30th, 2020

Unity 2019.1 ships

Game engine gets new scene visibility controls, better GPU lightmap baking, support for AxF materials, OptiX render denoising.

Wednesday, April 17th, 2019

Godot team ships Godot 3.1

Open-source game engine gets new Boolean modelling system, soft body dynamics, plus revamped 2D and 3D animation toolsets.

Thursday, March 14th, 2019