Read our five-minute digest, from Blender 2.71 and GPU support in Fabric Engine to Autodesk buying Shotgun.
Tuesday, July 1st, 2014
Read our five-minute digest, from Blender 2.71 and GPU support in Fabric Engine to Autodesk buying Shotgun.
Tuesday, July 1st, 2014
New 'super Nuke' will be a complete "VFX, editorial and finishing studio" including all the features of NukeX.
Tuesday, April 8th, 2014
Open-source 3D package gets new modelling tools, improved smoke sims, up to 30% render speed boost.
Sunday, July 21st, 2013
Leading gaseous fluid simulator now available for Maya as well as Max. Runs on Windows and Linux.
Monday, May 27th, 2013
Our pick of the best CG research covers hair capture, smoke sims - and even fixes for bad handwriting.
Wednesday, May 22nd, 2013
Other Sci-Tech Academy Awards go to Weta, DreamWorks and the tech behind Blender's smoke system.
Wednesday, January 16th, 2013
Updated: see a new batch from the VFX expert, including a three-hour tutorial on simulating a tornado.
Monday, January 7th, 2013
Tame the elements with Scott Keating's 35-minute video on using Houdini 12's new dynamics tools.
Monday, June 18th, 2012
Send in work created in any Autodesk DCC or Gameware app, and see it shown at Siggraph 2012.
Tuesday, June 5th, 2012
See the coolest research on show: from new fluid sims to a tool to turn your doodles into artists' drawings.
Wednesday, May 23rd, 2012
Update to gaseous fluid simulator adds per-voxel controls, new space warps. Maya version due this year.
Thursday, April 12th, 2012
V-Ray for Maya users can sign on for early access to Chaos Group's formerly Max-only fluid simulator.
Tuesday, March 6th, 2012
Discover how to set up smoke effects with UDK and 3ds Max in this 20-minute video from Ubisoft's Maxime Deleris.
Thursday, May 19th, 2011