Terrain generator for games and real-time work gets new system for creating roads, deforming the land surface automatically to match.
Monday, March 14th, 2022
Terrain generator for games and real-time work gets new system for creating roads, deforming the land surface automatically to match.
Monday, March 14th, 2022
Major update gives Adobe's material authoring tool a complete new procedural modelling toolkit.
Thursday, June 24th, 2021
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust.
Thursday, July 16th, 2020
Cut-down version of Maya for game artists gets revamped UV Editor, new Bake Deformer tool, updates to Viewport 2.0.
Friday, February 24th, 2017
Games texturing tool to get new Smart Materials system, texture bakers, improved viewport display.
Friday, February 20th, 2015
Real-time architectural rendering tool gets improved shadows; options to merge elements between scenes.
Friday, May 2nd, 2014
Maya particle renderer adds Magma toolkit from 3ds Max edition, better surfacing and shadowing options.
Wednesday, December 18th, 2013
Now shipping: update also boosts raytracing speed, maximum render size, adds link to HDR Light Studio.
Monday, September 30th, 2013
Watch demos of the new camera sequencer, ICE and Syflex options - and lots of videos about CrowdFX.
Wednesday, March 27th, 2013
3D paint package gets real-time shadows, support for overlapping UVs, Photoshop .abr brush import.
Wednesday, August 8th, 2012