New Gnomon Workshop tutorial reveals the key principles of realistic quadruped walk cycles.
Saturday, August 7th, 2021
New Gnomon Workshop tutorial reveals the key principles of realistic quadruped walk cycles.
Saturday, August 7th, 2021
Game engine gets new automated secondary animation system, support for PhysX 4.1, updates to the visual programming system.
Tuesday, September 17th, 2019
Create a complete creature shot in Maya with Supergirl animation lead Elaina Scott's new Gnomon tutorial.
Saturday, October 6th, 2018
Neat new Maya plugin adds instant believable secondary motion to keyframed character animations.
Friday, February 16th, 2018
Platform for developing VFX and games tools gets support for USD, Autodesk's AnimX, new RBF solver.
Friday, August 4th, 2017
Cool new Autodesk Research tech uses readymade 'activators' to apply Disney's 12 principles of animation to any sketch.
Tuesday, May 24th, 2016
Big update to game engine includes new Sequencer cinematics editor. Source code for the upcoming VR Editor also available.
Wednesday, April 6th, 2016
New plugin simulates muscle and skin sliding without complex rigs; results in unnerving demo video.
Tuesday, July 24th, 2012