Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes.
Thursday, November 26th, 2020
Open-source 3D app gets another major update. Read our five-minute run-down of all the key changes.
Thursday, November 26th, 2020
Model and texture 3D plants for Unreal Engine with The Gnomon Workshop's new beginner's guide.
Thursday, November 19th, 2020
Latest update to the open-source 3D app brings major changes to sculpting, rendering and simulation.
Tuesday, September 1st, 2020
First Adobe release of the virtual reality sculpting tool adds features intended to help users create more complex sculpts, better FBX export.
Friday, August 28th, 2020
Promising new app lets artists sculpt, paint and remesh detailed models on iPads or Android tablets.
Saturday, August 8th, 2020
Latest free build of Otoy's new tool for sculpting animation caches speeds up playback 'about 10x' and adds a readymade toon material.
Friday, July 17th, 2020
The open-source 3D software's first ever Long Term Support release comes packed with new features. Check them out here.
Thursday, June 4th, 2020
Master advanced creature design techniques in ZBrush, Maya and Yeti with Gnomon's detailed guide.
Monday, May 25th, 2020
Crazy new proof-of-concept feature may make it possible to create virtual claymation inside Blender.
Wednesday, May 13th, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
First update to the unusual sketch-based modelling tool in six years adds new mesh deformation and Boolean features, plus SVG import.
Saturday, December 28th, 2019
Firm acquires VR modelling and painting app from Facebook. Some staff to move to Adobe to work on the 'next generation of 3D tools'.
Tuesday, December 10th, 2019
Check out this new GPU-based tool for sculpting animation caches or converting them to volumes, available as a free public alpha.
Tuesday, December 3rd, 2019