Open-source plugin architecture will let you send assets from the Substance 3D applications direct to Blender, 3ds Max and Maya.
Tuesday, September 12th, 2023
Open-source plugin architecture will let you send assets from the Substance 3D applications direct to Blender, 3ds Max and Maya.
Tuesday, September 12th, 2023
Sizeable update to the GPU ray tracing renderer adds real-time caustics, and cutaway rendering.
Thursday, August 17th, 2023
Now shipping: update to real-time rendering toolkit extends OpenUSD support, adds support for rendering EXR sequences.
Monday, August 7th, 2023
New features in the USD-native layout and look dev app include shader network transfer to Katana.
Monday, July 24th, 2023
Scene layout and rendering tool's new AI-based GPU denoiser cuts rendering times by 'up to 99%'.
Friday, June 23rd, 2023
Scene layout and rendering app gets presets for turntable renders, USD export and CAD file import.
Thursday, February 2nd, 2023
Real-time rendering and look dev app gets new texture painting features, light baking, USD support.
Tuesday, January 24th, 2023
Lighting and look dev software gets Material Soloing and performance profiling features to help troubleshoot complex VFX scenes.
Friday, December 16th, 2022
See the key changes to the game engine, like the new water system and dynamic volumetric clouds.
Friday, December 9th, 2022
Major update to Omniverse's scene layout app adds new physics features and support for MaterialX.
Wednesday, November 9th, 2022
See what's new in Adobe's layout and rendering software, like this preset material showcase scene.
Saturday, October 8th, 2022
Use Substance 3D Painter, Sampler, Designer, Stager and Modeler for free, including on portfolio material.
Sunday, October 2nd, 2022
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.
Thursday, July 21st, 2022