Updated and now in open beta: high-density 3ds Max particle toolkit gets new field-manipulation tools.
Wednesday, March 12th, 2014
Updated and now in open beta: high-density 3ds Max particle toolkit gets new field-manipulation tools.
Wednesday, March 12th, 2014
Got an educational email address? Download the GPU-based renderer plus 3ds Max and Blender plugins.
Friday, March 7th, 2014
Free scene exporter gets Chaos Group product page and forum as original developer joins company.
Friday, February 21st, 2014
0.41 update to free unbiased render engine adds script to process basic V-Ray lights and materials.
Wednesday, January 29th, 2014
Developer's new website makes top raytrace renderer available to small studios. Rent it for just $8.50 a day.
Friday, January 17th, 2014
Maya particle renderer adds Magma toolkit from 3ds Max edition, better surfacing and shadowing options.
Wednesday, December 18th, 2013
Updated: GPU render engine gets speed boosts, instancing and SSS; also physical sky and Z-clipping.
Wednesday, December 18th, 2013
Free unbiased renderer gets streamlined new GUI, new material editor and advanced colour picker.
Friday, December 13th, 2013
Updated with more details: Download a free licence of the VFX renderer used by Prime Focus on Total Recall.
Wednesday, December 11th, 2013
Update to the GPU-based renderer adds progressive rendering. Modo and Softimage editions mooted.
Tuesday, November 26th, 2013
Maya version of the renderer gets improved relighting workflow, geometric area lights, better SSS.
Wednesday, November 20th, 2013
Update adds nice usability features, including the option to set the number of CPU cores used in renders.
Friday, October 11th, 2013
Updated: innovative hybrid 2D/3D tool gets lots of new render features, Python and Alembic 1.5 support.
Wednesday, October 9th, 2013