Hybrid physically based renderer gets support for hair and fur. Now available in open beta.
Thursday, June 19th, 2014
Hybrid physically based renderer gets support for hair and fur. Now available in open beta.
Thursday, June 19th, 2014
Update to GPU-based renderer adds displacement, per-object motion blur; speeds up hair renders 20 times.
Tuesday, June 10th, 2014
Intuitive renderer with growing following among concept artists adds instancing, Sun & Sky system.
Friday, May 30th, 2014
Much-anticipated GPU renderer offers unusual materials-agnostic workflow, competitive €295 price.
Wednesday, May 28th, 2014
Cost of a licence of the GPU-accelerated renderer for Maya and 3ds Max down to €599 ($820).
Monday, May 19th, 2014
Check out cool work rendered using the GPU-based raytracing engine, from cartoon shorts to commercials.
Thursday, April 24th, 2014
New plugin integrates iray renderer natively inside Maya; supports Maya's UVs and shader networks.
Wednesday, April 2nd, 2014
New GPU-based renderer will "transform", not replace, the long-awaited finalRender 4 GPU.
Monday, March 31st, 2014
Updated and now in open beta: high-density 3ds Max particle toolkit gets new field-manipulation tools.
Wednesday, March 12th, 2014
Got an educational email address? Download the GPU-based renderer plus 3ds Max and Blender plugins.
Friday, March 7th, 2014
Free scene exporter gets Chaos Group product page and forum as original developer joins company.
Friday, February 21st, 2014
0.41 update to free unbiased render engine adds script to process basic V-Ray lights and materials.
Wednesday, January 29th, 2014
Developer's new website makes top raytrace renderer available to small studios. Rent it for just $8.50 a day.
Friday, January 17th, 2014