Updated: Renderer gets Alembic support and real-time animation scrubbing with motion blur. Neat.
Friday, March 21st, 2014
Updated: Renderer gets Alembic support and real-time animation scrubbing with motion blur. Neat.
Friday, March 21st, 2014
Major update adds new FX tools, new skinning system, lots of smaller features. See them all in action here.
Wednesday, March 19th, 2014
Updated: Radical new games texturing app now in open beta. Pre-order it on Steam and save $74.
Friday, March 7th, 2014
New instancing features, plus the option to use satellite photos to generate instant textured terrain.
Tuesday, February 4th, 2014
New Boolean modelling plugin based on GroBoto lets users 'smash models together' to create new meshes.
Monday, January 27th, 2014
Updated: New Apple workstations now available to order, if you have $2,999 or $3,999 going spare.
Thursday, December 19th, 2013
Updated with more details: Download a free licence of the VFX renderer used by Prime Focus on Total Recall.
Wednesday, December 11th, 2013
Updated: Real-time render toolkit for games gets complete scene editor, support for physically based shaders.
Saturday, December 7th, 2013
Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering.
Thursday, December 5th, 2013
Updated: Entire Vue 2014 line-up now available. New features include physical sunlight, tone mapping.
Thursday, November 28th, 2013
Discover a new feature a day every day this week on the mini-site for the physically based renderer.
Monday, November 18th, 2013
Powerful particle plugin adds new Fragmenter object, particle painting, plus wet maps, spray and foam.
Friday, November 15th, 2013
New: final teaser shows better Bullet physics, Alembic-based lighting workflow. See all three videos here.
Thursday, October 31st, 2013