Biggest DreamColor ever offers 3,840 x 2,160 display resolution and 60Hz maxmimum refresh rate.
Wednesday, April 15th, 2015
Biggest DreamColor ever offers 3,840 x 2,160 display resolution and 60Hz maxmimum refresh rate.
Wednesday, April 15th, 2015
Big update to affordable grading and editing system to add multicam editing, new 3D tracker and keyer.
Tuesday, April 14th, 2015
Neat update to improve core performance, and add new facial tracking and Project Animal 2D animation tools.
Friday, April 10th, 2015
Intriguing procedural Maya grooming tool works with nHair, XGen, plus key hair plugins. Sign up to test it now.
Thursday, April 9th, 2015
Heavy-duty image-stitching software gets new colour-correction engine, HiDPI support, better anti-ghosting.
Friday, April 3rd, 2015
Updated: New plugin for using Houdini content inside Unreal Engine 4 now available for testing.
Friday, April 3rd, 2015
Check out the Viewport 2.0-style viewport AO and depth of field; better hair dynamics and planar tracking.
Thursday, April 2nd, 2015
GPU-based renderer gets support for instancing, AxF material format. New Maya plugin and server edition also in development.
Monday, March 23rd, 2015
Jason Lewis runs through the specs of Nvidia's new top-of-the-range pro GPU, and reveals some early benchmark results.
Thursday, March 19th, 2015
Updated, now shipping: Cinema 4D particle tool gets new FLIP fluid solver, particle-based dynamics.
Wednesday, March 18th, 2015
Now shipping: Indie facial-capture software now lets Kinect 2 users record up to six actors in real time.
Monday, March 16th, 2015
Bcreative and Bpipeline product suites cover the studio's full range of tools, from 3D and compositing to asset management.
Monday, March 9th, 2015
Now shipping. Texturing app gets new procedural tools, better baking. Income cap relaxed on Indie licence.
Wednesday, March 4th, 2015