See the updated feature lists for versions 2019.1 and 2019.2 of the GPU renderer. First preview of 2019.1 available now.
Tuesday, March 26th, 2019
See the updated feature lists for versions 2019.1 and 2019.2 of the GPU renderer. First preview of 2019.1 available now.
Tuesday, March 26th, 2019
New plugin will let users stream animation from iClone to Unreal Engine for rendering in real time.
Tuesday, March 26th, 2019
Video: see the new destruction toolset due in Unreal Engine 4.23. Cloth, character physics to follow.
Thursday, March 21st, 2019
Support for Nvidia RTX hardware-accelerated ray tracing provides 'up to 7.5x' rendering speed boost.
Tuesday, March 19th, 2019
Long-awaited update brings a 'first taste' of GPU rendering to Arnold, plus better support for MaterialX.
Monday, March 18th, 2019
The tech runs on current mid-range AMD and Nvidia GPUs, and is due in the CryEngine roadmap this year.
Monday, March 18th, 2019
See the real-time motion graphics tool's interesting new path tracing system. Runs on any current GPU.
Thursday, February 21st, 2019
New real-time visualisation platform based on Nvidia's RTX tech renders V-Ray scenes and streams the result to standard web browsers.
Thursday, December 20th, 2018
Latest card in Nvidia's new range of 'ray tracing ready' GPUs has similar price to the old Quadro P4000.
Wednesday, November 14th, 2018
New app converts scenes created in other editions of V-Ray for use in UE4, also baking out V-Ray lights.
Friday, November 9th, 2018
Director Kevin Margo explores Construct's advances in real-time ray tracing at a free event at Gnomon next week.
Monday, October 22nd, 2018
Designer-friendly 3D software gets support for layered decals, FBX and STL import, interactive web export for design reviews and AR.
Tuesday, October 16th, 2018
Non-commercial edition gets new 'live rendering' workflow, lighting tech used on movies like Coco.
Monday, September 10th, 2018