New AI-based plugin propagates roto splines across a shot, speeding up roto 'up to 4x'. See how it differs from AI matte-generation tools.
Tuesday, July 21st, 2026
New AI-based plugin propagates roto splines across a shot, speeding up roto 'up to 4x'. See how it differs from AI matte-generation tools.
Tuesday, July 21st, 2026
Check out the new features in the AI-powered Character Creator plugin for generating 3D digital doubles from reference photos.
Tuesday, July 7th, 2026
Standalone app and plugin for adding cinematic effects to still images also now works with non-Adobe software, including Affinity.
Friday, June 26th, 2026
Epic Games' free mocap plugin extracts full-body and finger motion from phone or camera footage to transfer to MetaHuman characters.
Thursday, June 18th, 2026
Read our pick of the latest features in Unreal Engine, from Mesh Terrain to MetaHuman Crowds, by way of new rigging and animation tools.
Wednesday, June 17th, 2026
New Blender edition of the popular C4D particle and fluid simulation tool is free in beta for anyone who signs up for an Insydium account.
Saturday, June 6th, 2026
Check out the changes to the set of effects plugins for compositing and video editing software, including a new real-world lens defocus effect.
Friday, May 22nd, 2026
New free add-on based on the Dash world-building toolset provides a more powerful alternative to UE5's native content browser.
Thursday, May 14th, 2026
Upcoming Dragontail Peak updates will also bring the veteran terrain-generation software to Linux and macOS as well as Windows.
Tuesday, May 12th, 2026
Linux-based VFX and games studios get new alternatives to the Substance 3D tools. Includes the Blender and Maya integrations.
Monday, May 4th, 2026
Check out the new features in the terrain-generation software for games and VFX, and its new free introductory edition.
Tuesday, April 28th, 2026
Check out the interesting high-performance vegetation modeling toolset for games and VFX. Now available for commercial use.
Friday, April 10th, 2026
Big update to the terrain generation tool for games and VFX adds new features, cuts prices, and lifts the revenue cap on the Indie edition.
Wednesday, March 18th, 2026