Unbiased renderer gets object scattering, big speed boosts. Pure GPU rendering coming in version 4.
Thursday, December 4th, 2014
Unbiased renderer gets object scattering, big speed boosts. Pure GPU rendering coming in version 4.
Thursday, December 4th, 2014
New versions of the compositing tools now shipping. Price up slightly from Nuke 8, but down for NukeX.
Wednesday, November 19th, 2014
Hybrid renderer to support motion blur, displacement, render channels on GPU. New OpenCL port soon.
Monday, November 17th, 2014
Now shipping: Speed boosts, new progressive renderer, plus new option to render Bifrost meshes.
Thursday, October 23rd, 2014
New native flipbook panel replaces FrameCycler, plus big speed boosts, particularly to EXR workflow.
Wednesday, October 22nd, 2014
Big update to multiphysics system adds surface tension, Bullet dynamics, lots of other cool tools.
Tuesday, October 21st, 2014
New update adds option to interpret animation data in Collada format and export interactive 3D PDFs.
Thursday, October 9th, 2014
Desktop edition gets interesting new physics-based particle brushes; free Android app lets you paint on the go.
Friday, August 15th, 2014
All three get native Flipbook tool, more GPU acceleration; NukeX and Studio get revamped planar tracker.
Tuesday, August 12th, 2014
Performance gains of up to 50% for the core renderer; plugins due out at Siggraph and by the end of this year.
Sunday, August 3rd, 2014
Free update extends import/export options for vegetation-creation tool, and relaxes its contentious EULA.
Wednesday, May 21st, 2014
Next big update to the open-source 3D app adds volumetrics in Cycles, first of the long-awaited UI changes.
Friday, March 21st, 2014
We assess the feature lists of the upcoming Maya, 3ds Max, Mudbox, MotionBuilder and Softimage 2015.
Tuesday, March 18th, 2014