March 17, 2023
Now available: visualisation tool gets streamlined new UI, updated path tracer, multi-GPU rendering. Read More »
March 13, 2023
Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking. Read More »
February 22, 2023
Check out the new features in the 3D modelling and rendering software, including interesting new workflows for applying decals. Read More »
December 21, 2022
Next major update to the GPU renderer to feature Nanite-like 'meshlet streaming' system, long-awaited Brigade spectral kernel. Read More »
November 29, 2022
First stable release of Octane 2022 adds new photon tracing kernel and Standard Surface material. Read More »
November 15, 2022
Updated: community-made BCorona plugin now supports Blender's displacement modifier. Read More »
July 13, 2022
Real-time visualisation software gets new HDRI backdrop system, and physics-based layout tools. Read More »
April 12, 2022
Update makes new Omniverse connection plugin available to all users of the lighting design tool. Read More »
January 13, 2022
Real-time visualisation tool gets new GPU path tracer, HDRI skydomes, support for point clouds. Read More »
November 30, 2021
Check out next year's roadmap for the GPU renderer, and the new features in OctaneRender 2022.1 XB0, the first public preview build. Read More »
October 22, 2021
Huge update to the open-source 3D texture painting app adds real-time path tracing, edge wear materials, decals, and live links to Blender and Maya. Read More »
August 23, 2021
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking. Read More »
July 23, 2021
Modelling and rendering app gets new Curve Booleans system, plus updates to scene testing, the mPath renderer, and USD support. Read More »
June 14, 2021
Updated: fast, robust Boolean modeler now exports 3D assets to other DCC apps in PLY format. Read More »
March 19, 2021
Iterative update to the modelling and rendering app overhauls MeshFusion and the Animation Editor, adds viewport depth of field. Read More »
December 23, 2020
Cloud-based AR, VR and rendering platform gets 'world's first real-time web GPU path traced rendering'. Read More »
December 21, 2020
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing. Read More »
December 4, 2020
Read our pick of the new features, from water and volumetric clouds to Booleans and GPU lightmapping. Read More »
September 2, 2020
Upcoming app will let users create 3D animations based on games assets using new AI-driven tools. Read More »
August 24, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX. Read More »