Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
Read our pick of the latest features in the open-source 3D software, from the Raycast node to rendering and animation improvements.
Tuesday, March 17th, 2026
Open-source image editor gets Smart Object-like link layers, plus a new Vibrance filter, and better interoperability with Photoshop.
Monday, March 16th, 2026
Experimental version of the game engine capable of 'really good' looking ray tracing is now available on GitHub under a MIT license.
Friday, March 13th, 2026
Read our FAQs on what the buyout of the AI orchestration and generative AI tools firm means for users of Foundry apps like Nuke.
Thursday, February 19th, 2026
Check out the new features in former Lucasfilm developer Darby Johnston's open-source image viewer for VFX and animation work.
Sunday, February 15th, 2026
Intuitive free tool also lets you scatter objects on curves, surfaces or volumes, or place them by clicking in the viewport.
Wednesday, February 11th, 2026
Check out the new features in the open-source release of the production renderer used on movies like The Bad Guys 2.
Monday, February 9th, 2026
Updated: new release candidate for the core glTF Gaussian Splatting Extension paves the way towards support for 3DGS data in glTF files.
Thursday, February 5th, 2026
Helldivers 2 dev becomes Blender's third new corporate sponsor in two weeks, donating €30,000/year towards the open-source 3D app.
Wednesday, February 4th, 2026
Check out the major features now in development for the open-source 3D software and due for release in Blender 5.1, 5.2, 5.3 and beyond.
Tuesday, February 3rd, 2026
Long-awaited update will let you denoise animation properly with the CPU/GPU denoiser, used in apps like Blender and V-Ray.
Friday, January 30th, 2026
Open-source rigging and animation framework gets a new blueprint system - and a Softimage-inspired alternative to Maya's Outliner.
Thursday, January 29th, 2026
Animal Logic-incorporating Netflix subsidiary becomes 'first major animation studio to support Blender's continued development'.
Wednesday, January 28th, 2026