Check out Polygonflow's scattering tool, available with the trial of its GraphN visual programming app.
Sunday, September 19th, 2021
Check out Polygonflow's scattering tool, available with the trial of its GraphN visual programming app.
Sunday, September 19th, 2021
New hybrid rasterisation/ray tracing mode provides a high-quality real-time preview of Redshift scenes.
Tuesday, September 14th, 2021
Just one of a new round of updates to Nvidia's collaboration platform to be announced at Siggraph 2021.
Tuesday, August 10th, 2021
Nvidia's free app now automatically lip syncs Character Creator head meshes to dialog in any language.
Saturday, August 7th, 2021
Long-awaited major update to the sculpting and painting app ships. Check out the new features, and changes to pricing and plugins.
Tuesday, July 13th, 2021
Nvidia's apps for remixing game assets and generating facial animation from audio files due in open beta this week.
Tuesday, April 13th, 2021
Studios will pay to use the hotly tipped open collaboration system, but individual artists can use it free.
Monday, April 12th, 2021
Updated: new connection plugins available for Nvidia's collaboration platform, now in free public beta.
Friday, February 26th, 2021
New free beta of the promising physics and AI-based animation tool adds an auto-keying system.
Tuesday, December 22nd, 2020
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features.
Friday, December 11th, 2020
Download the long-awaited Blender plugin and Metal edition of the GPU renderer for current Macs.
Tuesday, November 17th, 2020
USD-based 'open collaboration' platform for CG work will become free to individual users this fall.
Monday, October 5th, 2020
Now shipping: new procedural animation app blends 'the power of 3D with the ease of use of 2D'.
Wednesday, August 12th, 2020