April 12, 2022
Update makes new Omniverse connection plugin available to all users of the lighting design tool. Read More »
February 8, 2022
Interesting standalone app authors fibre- or card-based hair for use in game engines and real-time apps. Read More »
February 19, 2021
Neat plugin for adding realistic snow to 3D scenes gets brush-based sculpting, new icicle object. Read More »
December 15, 2020
Check out the new features in the terrain generator, including new options for searching for and importing real-world terrain data. Read More »
October 28, 2020
Material authoring app now automatically generates opacity masks for imported texture atlases. Read More »
July 16, 2020
Versatile 3D particle system now supports volumetric rendering for effects like smoke, fire and dust. Read More »
May 27, 2020
Check out the new features in the latest experimental build of the GPU production renderer. Read More »
February 10, 2020
Neat add-on creates a beautiful set of procedural displacement effects for motion graphics and CG work. Read More »
July 13, 2018
Competitively priced new external GPU accelerates CG apps like DaVinci Resolve on Mac hardware. Read More »
October 20, 2017
Material authoring software gets support for the AxF material format, plus seven new filters and noises. Read More »
July 17, 2017
New parametric array modifier gives Max users more options for illustrations and motion graphics. Read More »
September 30, 2016
Updated with details of the full feature set: check out which tools are included in the new $150 edition of ZBrush - and what isn't. Read More »
September 26, 2016
Formerly Photoshop-only 32-bit HDR image-editing tool now available for compositing software. Read More »
June 18, 2015
Photoshop CC 2015 adds new normal mapping and poly reduction options, smart noise and film grain. Read More »
May 6, 2015
Updated: New tool for editing and tonemapping rendered HDRs adds ability to open multi-layer EXR files. Read More »
January 23, 2015
Newly GPU-accelerated tool fixes artefacts in film and video footage, and even GI flicker in 3D renders. Read More »
July 1, 2014
Get a handy collection of free Mari shaders and procedurals, compiled by Weta Digital's Jens Kafitz. Read More »
May 13, 2014
New MotionBuilder plugin lets users pilot realistic virtual camera moves with a mouse or Xbox controller. Read More »
January 29, 2014
Update to mocap streaming and data-editing plugin adds automatic fixes for jitter and foot slippage. Read More »
October 28, 2013
DT3D Mari Procedural Library adds nine new procedural types to the app, with scope to author new ones. Read More »