Get more from RealFlow 2013's powerful node-based workflow with these three new Next Limit tutorials.
Tuesday, June 18th, 2013
Get more from RealFlow 2013's powerful node-based workflow with these three new Next Limit tutorials.
Tuesday, June 18th, 2013
Long-awaited update adds Alembic support, GPU-accelerated Hybrido 2 fluid solver, new Relationship Editor.
Tuesday, May 28th, 2013
Texture-editing package gets new, more intuitive workflow, 3D texture synthesis, native scripting language.
Sunday, May 26th, 2013
Free toolkit enables modders and indie developers to create content using The Witcher 2 game engine.
Tuesday, May 14th, 2013
3ds Max plugin for taming large production scenes gets cleaner, faster UI, updates to the tree and schematic views.
Tuesday, December 4th, 2012
Powerful new tool automates process of creating realistically distressed games textures, looks awesome.
Thursday, November 29th, 2012
Still pining for Naiad? This highly scalable, Alembic-supporting tool could be exactly what you need.
Tuesday, August 28th, 2012
Maya crowd-simulation software gets new graphical AI-authoring system; speed boosted 15 times.
Tuesday, August 7th, 2012
Affordable camera tracker gets new UI and node-based solver set-up, new 'two-track' release schedule.
Friday, August 3rd, 2012
See the next update to the 3ds Max 'scene-taming' plugin make short work of a heavy production asset.
Thursday, May 24th, 2012
Latest update to Photoshop filter-authoring tool adds Bezier curves and before/after wipe previews.
Tuesday, July 5th, 2011
Texture Designer offers a fast, no-frills tool for creating texture maps, 2D graphics and interface elements.
Tuesday, June 28th, 2011
Free update to node-based texture editor speeds workflow and adds option to create and style text.
Friday, June 24th, 2011