3D texture painting app gets new teleport node system to remove visual clutter from the node graph. Perpetual licences now discontinued.
Friday, August 12th, 2022
3D texture painting app gets new teleport node system to remove visual clutter from the node graph. Perpetual licences now discontinued.
Friday, August 12th, 2022
Cinema 4D renderer gets new texture randomisation options, light instancing, native support for Apple M1 processors.
Wednesday, December 8th, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here.
Wednesday, June 30th, 2021
Turn your Blender, 3ds Max and Maya scenes into browser-based 3D apps - and now, into native iOS, Android or desktop apps as well.
Friday, May 28th, 2021
3D texturing app to get Python 3 support, new USD workflows and updated brush engine, but macOS edition cancelled.
Friday, March 19th, 2021
3D texture painting tool gets new options for creating and sharing procedural masks, isolating materials, and baking textures.
Friday, December 11th, 2020
See the new local space transform mode and updates to baking workflow in the 3D texturing tool. Now available on macOS again.
Thursday, July 16th, 2020
Update adds support for Redshift materials within the node-based material system, and restores the option to view help files offline.
Thursday, December 5th, 2019
Now available: Update adds node based material system, volume modelling, MoGraph fields, and multi-pass rendering on the GPU.
Monday, September 3rd, 2018
New video: next update to the renderer to add node-based material system, interior lighting, region rendering.
Tuesday, June 9th, 2015