No changes to the digital sculpting and painting app beyond a new Linux installer, but the price of annual subscriptions is up again.
Monday, April 18th, 2022
No changes to the digital sculpting and painting app beyond a new Linux installer, but the price of annual subscriptions is up again.
Monday, April 18th, 2022
Check out the workflow improvements in the new version of the character animation software.
Monday, April 18th, 2022
Physics-based animation software gets Constraints system for weapons, plus new Node Editor and Python API for technical artists.
Saturday, April 16th, 2022
Compositing and editorial tools get support for NDI, OpenTimelineIO and new machine learning features.
Thursday, April 14th, 2022
Major update to the renderer adds new object scattering, decal and cutaway systems, plus new pricing.
Wednesday, April 13th, 2022
Update makes it possible to paste live text from Illustrator and adds multithreaded compositing, but removes the Shake Reduction filter.
Wednesday, April 13th, 2022
Sizeable update to the compositing app integrates Frame.io for free, adds native Apple Silicon support.
Wednesday, April 13th, 2022
Update makes new Omniverse connection plugin available to all users of the lighting design tool.
Tuesday, April 12th, 2022
Latest Long Term Support release of the game engine adds no new features, but will continue to receive regular fixes until 2024.
Tuesday, April 12th, 2022
GPU-based terrain generation app gets new Fast Render mode, plus bridge tools for Unity and UE4.
Tuesday, April 12th, 2022
GPU-accelerated sparse gaseous fluid solver gets new profiling tools. Native Metal support now in beta.
Tuesday, April 12th, 2022
Long-awaited update to the game engine is smaller than first planned, but features updates to Scaleform and the GamePlatform plugin.
Thursday, April 7th, 2022
Milestone update to the game engine is now officially available, Check out its key features here.
Tuesday, April 5th, 2022