Free asset-review tool comes to Macs and iPads on top of Windows; adds support for geometry caches.
Tuesday, May 13th, 2014
Free asset-review tool comes to Macs and iPads on top of Windows; adds support for geometry caches.
Tuesday, May 13th, 2014
Fluid simulation system gets internal self-illumination, simulation morphing controls, PRT and OpenVDB support.
Thursday, May 8th, 2014
Updated: Smoke 2015 now shipping on a pay-as-you-go-only basis. Flame 2015 family also available.
Thursday, May 8th, 2014
Real-time architectural rendering tool gets improved shadows; options to merge elements between scenes.
Friday, May 2nd, 2014
Newly updated $12 add-on puts an attractively designed Painter-style colour wheel inside Photoshop.
Wednesday, April 30th, 2014
Now shipping: Unique digital painting app to get improved Photoshop integration, Wacom tablet support.
Wednesday, April 30th, 2014
RealFlow 2014 will add new $2,500 node-locked licence type and make Realflow RenderKit free to use.
Tuesday, April 29th, 2014
'Monster' across-the-board update includes node-based shading, new animation tools, better dynamics.
Friday, April 25th, 2014
Games texture-baking plugin now supports animated textures; outputs multiple render elements in one pass.
Tuesday, April 22nd, 2014
Free Shotgun 5.3 update lets users share assets securely with clients directly within the Shotgun browser.
Thursday, April 17th, 2014
Maya crowd simulator adds option to control actor density and behaviour simply by painting on the ground.
Thursday, April 17th, 2014
Good update for games artists adds physically correct shading, layered GLSL shaders, in-viewport IBL.
Friday, April 4th, 2014
Free GPU-accelerated update to colour-grading tool offers "up to 95%" speed boost on Windows.
Tuesday, April 1st, 2014