Update adds V-Ray RT GPU, plus bonus add-on with 200 readymade material and lighting set-ups.
Tuesday, December 10th, 2013
Update adds V-Ray RT GPU, plus bonus add-on with 200 readymade material and lighting set-ups.
Tuesday, December 10th, 2013
Updated: Real-time render toolkit for games gets complete scene editor, support for physically based shaders.
Saturday, December 7th, 2013
Updated: release adds new 3D tools, in-panel colour wheels, overhauled Dope Sheet. See the videos here.
Friday, December 6th, 2013
Latest extension suddenly makes the 'lite' version of Maya for games artists a much more powerful proposition.
Thursday, December 5th, 2013
Sizeable update to the physically based renderer adds new tools for for suns, seas and surface scattering.
Thursday, December 5th, 2013
Updated: Entire Vue 2014 line-up now available. New features include physical sunlight, tone mapping.
Thursday, November 28th, 2013
Update to the GPU-based renderer adds progressive rendering. Modo and Softimage editions mooted.
Tuesday, November 26th, 2013
Maya version of the renderer gets improved relighting workflow, geometric area lights, better SSS.
Wednesday, November 20th, 2013
Affordable match-moving tool gets 3D planar tracker, better scripting support. Pricing cut still further.
Wednesday, November 20th, 2013
Discover a new feature a day every day this week on the mini-site for the physically based renderer.
Monday, November 18th, 2013
Unbiased renderer gets shadow catcher material, spherical camera, better integration with 3ds Max.
Friday, November 15th, 2013
Powerful particle plugin adds new Fragmenter object, particle painting, plus wet maps, spray and foam.
Friday, November 15th, 2013
Plant-generation tool gets support for Sub-Ds, Alembic, animated growth and seasonal changes.
Wednesday, November 13th, 2013