New update adds option to interpret animation data in Collada format and export interactive 3D PDFs.
Thursday, October 9th, 2014
New update adds option to interpret animation data in Collada format and export interactive 3D PDFs.
Thursday, October 9th, 2014
Update to games texture-creation tool streamlines baking workflow, creating physically based shaders.
Tuesday, October 7th, 2014
Now officially released: update adds optional Hotbox-style pie menus, improved texture-painting system.
Monday, October 6th, 2014
3D authoring tool for WebGL, Flash and mobile games gets terrain generator, new physics options.
Wednesday, October 1st, 2014
3ds Max hair tool adds option to model hair with standard poly tools, improved Nitrous viewport preview.
Tuesday, September 30th, 2014
Games texture map creation tool gets support for PBR workflow. Neat shadow-removal and tiling options.
Tuesday, September 30th, 2014
GPU-based renderer gets option to export render passes, new undo system, up to 30% speed boost.
Friday, September 26th, 2014
Updated: Non-commercial Personal Learning Editions of both apps now available for the 2014.6 editions.
Tuesday, September 23rd, 2014
Long-awaited update to intuitive NURBS modeller adds lots of nice new tools, plus multi-touch support.
Monday, September 22nd, 2014
VFX-friendly paint app gets new cloud sculpting toolset, plus updated environment-creation tools.
Thursday, September 18th, 2014
3D clothing creation tool used on Tintin and The Hobbit adds FBX import, new Quadrangulate option.
Wednesday, September 17th, 2014
Update adds new Cliffhanger mode for trackers at edge of image, extra rules for the Synthia voice-and-text control system.
Tuesday, September 16th, 2014
New Extension 2 release adds support for the Autodesk-acquired asset-management platform.
Friday, September 12th, 2014