Update adds new modelling, retopo and UV options, Delta Mush system, better crowd animation, VR camera.
Friday, May 20th, 2016
Update adds new modelling, retopo and UV options, Delta Mush system, better crowd animation, VR camera.
Friday, May 20th, 2016
Open-source character generator gets new figure posing and facial expression systems, new skin textures, and proper FBX export.
Tuesday, May 17th, 2016
Big update to renderer adds new denoising function, texture baking, support for multiple interactive render regions.
Monday, May 16th, 2016
CG tools development platform gets option to author custom apps in Python alone, plus new Modo plugin.
Thursday, May 12th, 2016
Texturing tool gets neat new system to smooth freehand paint strokes, better interoperability with Maya.
Wednesday, May 11th, 2016
Matchmoving software gets new toolsets for stabilising and tracking 360-degree video for virtual reality.
Monday, May 9th, 2016
Texture-creation tool gets support for 4K monitors, neat option to reproject textures to meshes with new UVs.
Friday, May 6th, 2016
Thinkbox Software offers free hours of the renderfarm manager in May to trial Deadline 8's new on-demand licensing system.
Thursday, May 5th, 2016
Cut-down version of the editing, compositing and effects software gets new tools from the Pro edition.
Friday, April 29th, 2016
3D clothing design tool gets new history stack, better pattern design tools, Alembic and Maya geometry cache export.
Friday, April 29th, 2016
Export-limited version of Modo for indie game artists ships. Update is free to owners of Modo Indie 901.
Thursday, April 28th, 2016
Now shipping: Update adds multi-GPU support, better roto paint, new Smart Vector toolset in NukeX.
Thursday, April 28th, 2016
Update tightens integration between V-Ray and Nuke, adds new features from 3ds Max edition of the renderer.
Friday, April 22nd, 2016