new features

AAA Studio releases FurryBall RT 1.2

GPU-based renderer's interesting new scene format lets users export Maya Fluids sims to Cinema 4D, or C4D particles to Maya.

Tuesday, February 2nd, 2016

Adobe ships After Effects CC 2015.2

Updated Cineware 3.0 plugin now preserves Takes and Physical or Sketch and Toon render settings in imported C4D files.

Friday, January 29th, 2016

Autodesk releases Meshmixer 3.3

Update to mesh-editing tool adds support for creating multi-material prints, plus new mesh Unwrap option and SVG export.

Monday, January 25th, 2016

PipelineFX ships Qube! 6.8

Update to renderfarm management system expands job-submission capabilities of the ArtistView UI.

Monday, January 25th, 2016

Graphine releases Granite SDK 3.0

Update to UE4 texture-streaming system lifts restrictions on layered textures, halves processor usage.

Wednesday, January 6th, 2016

Triumph releases Blend4Web 15.12

Turn Blender scenes into interactive 3D apps that can be viewed in any modern web browser - and now, on the Oculus Rift.

Saturday, January 2nd, 2016