Relight even images rendered with DoF or motion blur with this nifty set of 'deep relighting' tools for Nuke.
Tuesday, May 26th, 2015
Relight even images rendered with DoF or motion blur with this nifty set of 'deep relighting' tools for Nuke.
Tuesday, May 26th, 2015
Check out the Viewport 2.0-style viewport AO and depth of field; better hair dynamics and planar tracking.
Thursday, April 2nd, 2015
GPU-accelerated editions of motion blur and retiming plugins available for HitFilm, Natron and Autodesk compositing apps.
Monday, March 23rd, 2015
RenderMan-compliant renderer used on Elysium now available for 3ds Max. The first licence is free.
Thursday, March 19th, 2015
Hybrid renderer to support motion blur, displacement, render channels on GPU. New OpenCL port soon.
Monday, November 17th, 2014
New versions for The Foundry's core tools increase the renderer's penetration into the VFX market.
Tuesday, August 12th, 2014
Big new update adds Focus Mask tool, new blur types, and better, OpenCL-based GPU acceleration.
Thursday, June 19th, 2014
Update to GPU-based renderer adds displacement, per-object motion blur; speeds up hair renders 20 times.
Tuesday, June 10th, 2014
Big update to unbiased renderer boosts speed, ups maximum render size, adds new relighting workflow.
Monday, June 2nd, 2014
Updated: Renderer gets Alembic support and real-time animation scrubbing with motion blur. Neat.
Friday, March 21st, 2014
Affordable match-moving tool gets 3D planar tracker, better scripting support. Pricing cut still further.
Wednesday, November 20th, 2013
Real-time architectural rendering tool to get animated vegetation, better water, physical camera effects.
Wednesday, October 16th, 2013
Physically accurate hybrid renderer gets major update - but it's now mainly for Max and Softimage users.
Wednesday, August 29th, 2012