Get an open-source version of the geometry for a real AAA game map as a resource for game art, pipeline testing and tools development.
Thursday, August 8th, 2024
Get an open-source version of the geometry for a real AAA game map as a resource for game art, pipeline testing and tools development.
Thursday, August 8th, 2024
Multi-billion-primitive scene was rendered on a Radeon Pro W7900 via a fork of the pbrt renderer using AMD's HIP RT 2.2 ray tracing library.
Tuesday, February 6th, 2024
See how 'the world’s most powerful chip ever created for a personal computer' performs with CG apps like Maya, Octane and Photoshop.
Tuesday, June 6th, 2023
Download the new USD version of the legendary production data set, optimised to render in RenderMan.
Wednesday, February 16th, 2022
New render denoising system is CPU-based, AI-driven, hardware-agnostic. See it in action here.
Thursday, January 31st, 2019
Explore the actual production data, now available for research and testing. OBJ format, Ptex textures.
Wednesday, July 4th, 2018