December 23, 2020
Neat tool for building animation libraries retargets motion between characters from 3ds Max, Blender, Cinema 4D, Maya, Unity and UE4. Read More »
June 13, 2019
Maya crowd simulation tool now supports a wider range of character rigs for crowd agents. Viewport and rendering performance improved. Read More »
April 11, 2019
Creators of UE4 and Unity win 2019 Technology & Engineering awards, along with Massive, Golaem, Miarmy and Houdini. Read More »
August 24, 2018
Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims. Read More »
April 5, 2018
Maya crowd-simulation software gets new flocking system and simulation cache-editing options, plus support for layered caches. Read More »
January 17, 2018
We chat to the former Framestore pipeline developer about his promising new Maya and Houdini crowd simulation tool. Read More »
December 1, 2017
Maya crowd simulation tool gets new 'brain share' feature for AI agents, improved Direct Logic engine and instancing system. Read More »
June 23, 2017
Simulate large scenes up to 20x faster with the Maya crowd tool's new intelligent instancing system. Redshift support also now added. Read More »
February 20, 2017
Maya crowd simulation software gets new blendshape pipeline for handling facial animation, plus new tools for editing simulation caches. Read More »
January 19, 2017
See amazing work being created with the Maya crowd simulator, including epic VFX from Ant-Man and San Andreas. Read More »
January 16, 2017
Update to Maya crowd simulator helps automate collision avoidance and path following in 3D space. Read More »
September 30, 2016
Maya crowd simulation system gets new automation engine to simplify set-up of complex behaviours. Read More »
May 27, 2016
Maya crowd-simulation tool now lets crowd agents float in water, or get up after being turned into ragdolls. Read More »
March 14, 2016
Maya crowd simulation tool to get new jump system for actors, plus tech developed for use on Ant-Man. Read More »
November 6, 2015
Maya crowd animation system now displays 'tens of thousands' of agents in the viewport without lag. Read More »
May 25, 2015
Maya crowd-simulation system gets new options for blendshape animation, auto IK - and support for very big sims indeed. Read More »
April 27, 2015
See great new work created with the Maya crowd tool, from Chinese CG features to epic zombie-themed ads. Read More »
January 22, 2015
Control armies via natural language with the crowd simulation tool's new human language logic system. Read More »
June 5, 2014
See some amazing shots created in the Maya crowd-simulation system from studios all over the world. Read More »
March 24, 2014
Maya crowd simulation system gets better support for deforming terrain - and option to render out in 3ds Max. Read More »