SketchUp edition of the renderer gets support for 3D Gaussian Splats, luminaires for lighting, and new material override options.
Thursday, December 12th, 2024
SketchUp edition of the renderer gets support for 3D Gaussian Splats, luminaires for lighting, and new material override options.
Thursday, December 12th, 2024
Production renderer gets native support for the hardware-accelerated ray tracing technology in Apple's new M3 processors.
Thursday, February 22nd, 2024
Check out the latest changes to the Houdini edition of V-Ray, including a new unified installer, and updates to the Hydra render delegate for Solaris.
Wednesday, June 14th, 2023
3ds Max and Cinema 4D renderer gets new procedural clouds and geometry replication systems. Subscription pricing overhauled.
Monday, October 17th, 2022
3ds Max renderer gets new texture projection system V-Ray Decal and light instancing with VRayInstancer.
Tuesday, October 26th, 2021
Check out the new features in J Cube's USD-native Maya layout, look dev and lighting toolset. Freelancers can use it for free.
Monday, June 7th, 2021
Update adds support for masks in the V-Ray Frame Buffer, better caustics and translucent materials.
Wednesday, February 24th, 2021
Games-friendly update to 3ds Max adds new PBR features, support for Substance .sbsar files, and makes Arnold the default render engine.
Wednesday, March 25th, 2020
Updated: Free GPU renderer's new hybrid rasterised/ray traced mode now works on AMD Polaris GPUs on Windows.
Tuesday, December 24th, 2019
Long-awaited update to popular lighting toolkit adds new highlight design and HDR baking workflows.
Wednesday, February 10th, 2016
Now shipping: Update adds an interesting new 'Take System'; improved tracking, sculpting and spline tools.
Wednesday, September 2nd, 2015