November 4, 2021
Major update to the Maya crowd simulation software lets users interact with Golaem simulations inside Unreal Engine in real time. Read More »
January 24, 2021
Create production-ready grooms in ILM artist Kristin Farrensteiner's Gnomon Workshop masterclass. Read More »
December 31, 2020
Discover how to simulate realistic ocean surfaces, complete with foam and spray, in The Gnomon Workshop's introductory tutorial. Read More »
December 20, 2020
Get to grips with Houdini's VFX-industry-standard particle effects tools with The Gnomon Workshop's detailed new introductory tutorial. Read More »
October 21, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools. Read More »
October 3, 2020
Follow The Gnomon Workshop's essential introductory tutorial to Houdini's fluid simulation tools. Read More »
July 8, 2020
Can't wait for Houdini 18.5? Check out the neat new topology transfer and rendering options available in Houdini 18 today. Read More »
May 21, 2020
First update to the Houdini edition of the renderer adds support for custom AOVs and debug shading. Read More »
March 26, 2020
Follow FuseFX artist Kevin Pinga's production hacks to create faster, more flexible Houdini fluid sims. Read More »
August 1, 2019
Check out the powerful look dev, lighting and shot layout system due in Houdini 18 later this year, and the accompanying Karma renderer. Read More »
July 29, 2019
Now shipping: new edition of V-Ray lets VFX studios use Houdini for look dev as well as final rendering. Read More »
June 22, 2019
Discover how to create clouds, smoke and fog with The Gnomon Workshop's detailed masterclass. Read More »
March 13, 2019
Major update to Houdini adds ground-breaking Procedural Dependency Graph, distributed fluid sims, updated Vellum solver. Read More »
November 14, 2018
Updated: meet crazy new creatures created with the Houdini tech demo weekly on the @Kozinarium Twitter feed. Read More »
October 10, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming. Read More »
October 18, 2017
Get started with Houdini with Psyop veteran Robby Branham's step-by-step guide to core workflows. Read More »
August 17, 2016
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks. Read More »
July 15, 2016
Education edition now available to colleges for $75/year, and free to high schools and instructors. Read More »
May 26, 2016
Allegorithmic's free add-on lets users edit textures in Substance format using Houdini's native tools. Read More »
May 20, 2016
Update adds new modelling, retopo and UV options, Delta Mush system, better crowd animation, VR camera. Read More »