Major update to the Cinema 4D physics plugin adds powerful new fluids, flocking and scattering tools.
Saturday, July 4th, 2020
Major update to the Cinema 4D physics plugin adds powerful new fluids, flocking and scattering tools.
Saturday, July 4th, 2020
LightWave fluid simulation plugin gets support for motion blur, velocity maps and fluid colours.
Tuesday, March 24th, 2020
Significant update overhauls Blender's simulation tools and adds support for UDIMs and USD export.
Friday, February 14th, 2020
Major update to Houdini adds new look dev and layout system Solaris, USD-native renderer Karma, new modelling and simulation tools.
Wednesday, November 27th, 2019
Fluid simulator gets new rigid body solver and texture UVW system. 3ds Max edition now integrated with thinkingParticles.
Sunday, November 24th, 2019
LightWave fluid simulation plugin gets new foam and white water system; improved memory usage.
Tuesday, July 2nd, 2019
3ds Max particle and multiphysics system gets over 30 new nodes for working with volume data in OpenVDB format.
Monday, July 1st, 2019
Standalone edition of the fluid simulation software gets a new Macro daemon to mimic the look of high-speed liquid photography.
Monday, June 3rd, 2019
Cinema 4D fluid simulation plugin gets Macro daemon to mimic the look of high-speed photography.
Monday, April 29th, 2019
Create RealFlow simulations inside 3ds Max with the new cut-down plugin version of the fluid simulator.
Thursday, November 29th, 2018
Fluid simulator gets support for instancing sims, plus volumetric rendering on the GPU via V-Ray Next for Maya.
Tuesday, November 6th, 2018
First update to the Maya edition of RealFlow adds Visualizer daemon to preview forces in the viewport.
Monday, November 5th, 2018
Big update to the 3ds Max particle plugin's fluid simulation tools adds new options for generating waves, water levels and diffusion effects.
Wednesday, October 17th, 2018