Get 38 common species in a wide range of standard formats, including OBJ, 3DS, plus Vue and Terragen.
Monday, May 27th, 2013
Get 38 common species in a wide range of standard formats, including OBJ, 3DS, plus Vue and Terragen.
Monday, May 27th, 2013
Updated: Extra videos show the cult animation and rendering tool's new Skelevision interactive rigging view.
Wednesday, April 17th, 2013
Developer aims to allow "every single 3D app" to process render jobs in the cloud on up to 128 GPUs.
Friday, March 22nd, 2013
Updated: LW version of the GPU-based renderer enters open beta. Check out some nice new videos.
Tuesday, March 12th, 2013
Well-received update adds Genoma rigging system, better After Effects interoperability, nice modelling tools.
Friday, February 1st, 2013
See what the Arnold renderer can do even outside big VFX studios with this 250-million-particle 3D fractal.
Monday, January 7th, 2013
Get 31 common species in a wide range of standard formats, including OBJ, 3DS, plus Vue and Terragen.
Wednesday, January 2nd, 2013
Standalone version of the physically based GPU renderer finally ships to join the 3ds Max and Maya plugins.
Wednesday, November 28th, 2012
OddBall Animation's gorgeous post-apocalyptic short has strange echoes of Spielberg's debut feature.
Monday, March 19th, 2012
Atmospheric plugin for all major DCC apps gains new cloud-editing tools and improved render speed.
Wednesday, March 14th, 2012
As seen on Terra Nova: hybrid gaseous fluid simulator for Cinema 4D and LightWave gets full release.
Friday, March 9th, 2012
The LA studio discusses its inventive visuals for the Eastern-inspired Josh Hartnett crime thriller.
Monday, January 23rd, 2012
NewTek VP discusses CORE tech, future upgrades, and hints at unification of Modeler and Layout.
Thursday, June 23rd, 2011