Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool.
Monday, November 9th, 2020
Both GPU renderers get new options for rendering animations, plus a free GPU benchmarking tool.
Monday, November 9th, 2020
Update to the production renderer adds new motion blur algorithm for volumes, and improves support for Houdini's Solaris layout toolset.
Tuesday, November 3rd, 2020
Big update to the lighting and look dev tool adds new artist-focused lighting workflows and powerful new 'Foresight Rendering' system.
Friday, October 30th, 2020
Discover an efficient workflow for creating stylized grooms in The Gnomon Workshop's new tutorial.
Tuesday, October 27th, 2020
Master real-world games animation workflows with The Gnomon Workshop's new Maya tutorial.
Thursday, October 22nd, 2020
Big update to the procedural 3D software adds KineFX character rigging toolset; updates to Solaris, Karma and the simulation tools.
Wednesday, October 21st, 2020
Follow The Gnomon Workshop's essential introductory tutorial to Houdini's fluid simulation tools.
Saturday, October 3rd, 2020
Small update to the 3D layout and rendering software for graphic designers adds option to export UV layout of a model in PSD format.
Tuesday, September 29th, 2020
New Gnomon tutorial reveals how to clean 3D scan data to integrate with a photographic backplate.
Monday, September 14th, 2020
Latest Max update adds new Smart Extrude system and Spline Chamfer modifier, nine more OSL shaders.
Wednesday, August 26th, 2020
Free physically accurate GPU renderer gets neat 'target frame rate' setting for viewport renders.
Monday, August 24th, 2020
Intuitive real-time visualisation tool gets new animation features, better water and vehicle paint materials.
Tuesday, August 11th, 2020
Big update to the lighting and look dev tool to add new 'artist-focused' lighting workflows, support for multiple simultaneous test renders.
Monday, August 10th, 2020