March 13, 2023
Free GPU renderer gets support for new bevel shader, better viewport rendering, support for light linking. Read More »
June 30, 2021
Long-awaited update includes new hybrid CPU/GPU rendering mode. See all the new features here. Read More »
December 16, 2020
See all the new features in the Houdini edition of renderer, from ACEScg to updates to VRayDirt. Read More »
December 11, 2020
Long-awaited rewrite of the C4D renderer adds built-in compositing and new GPU rendering features. Read More »
August 24, 2020
Free physically accurate GPU renderer gets neat 'target frame rate' setting for viewport renders. Read More »
August 24, 2020
Open-source physically based GPU render engine gets support for Light Path Expressions, MaterialX. Read More »
August 7, 2020
Now shipping: check out the new features in the next big update to the Maya edition of the renderer. Read More »
June 16, 2020
The next generation of V-Ray is now out of beta, and available to buy. Check out the new features in Chaos Group's powerful renderer. Read More »
March 27, 2020
Production renderer and look dev suite gets OpenColorIO support, USD export, Open Image Denoise. Read More »
October 10, 2018
Videos: major Houdini update adds Vellum multphysics solver, new cloth and hair tools, material-based facturing and simulation retiming. Read More »
July 31, 2017
Big update to layout and look dev tool adds object scattering, support for Light Path Expressions and Cryptomatte, new PBR material. Read More »
May 11, 2017
New plugin version of Mental Ray is the first for 3ds Max 2018. Use it for free, if not for network renders. Read More »
April 13, 2015
Strong update adds node-based tool-authoring system, new physical camera, improved Alembic and OpenSubdiv support. Read More »