Twin updates to the 3D scanning app add support for 8K textures on Android and iOS, and iOS-only Area Mode for scanning environments.
Monday, September 16th, 2024
Twin updates to the 3D scanning app add support for 8K textures on Android and iOS, and iOS-only Area Mode for scanning environments.
Monday, September 16th, 2024
iPad Simulcam app used on The Mandalorian and House of the Dragon is now available on the App Store to studios of all sizes.
Thursday, August 15th, 2024
iOS and Android scanning app now generates character rigs for the 3D models it generates. There are updates to the free edition, too.
Monday, July 29th, 2024
Discover great seasonal discounts on 3D assets, apps and software, including offers still valid until the end of December.
Tuesday, November 28th, 2023
Check out the new features in the photogrammetry app, including an interesting new mosaicing-based option for UV unwrapping.
Saturday, November 11th, 2023
Discover how Framestore created the distinctively handmade look of its animation sequence for the new Haunted Mansion movie.
Friday, November 10th, 2023
Users with LIdar-equipped iOS devices can also now process photogrammetry scans locally, without uploading data to the cloud.
Friday, September 15th, 2023
Mobile 3D scanning app's new mode captures 360° environments on phones without 360° cameras.
Friday, June 2nd, 2023
Open-source geospatial data plugins create full-scale replicas of the Earth inside game engines.
Saturday, March 25th, 2023
Check out the new features in the popular LIDAR scanning and photogrammetry app, available for iOS, Android and as an online tool.
Monday, December 19th, 2022
Read a detailed run-down of new features in the procedural 3D app, including updates to simulation, creature effects, Solaris and Karma.
Thursday, July 21st, 2022
See a full list of new features in the next version of Houdini, including updates to creature effects, fluid simulation, Solaris and Karma.
Monday, July 18th, 2022
See our pick of UE4's new features, from more in-camera visual effects tools to multi-GPU lightmap baking.
Monday, August 23rd, 2021