See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
See how Nvidia and AMD's current pro GPUs perform in real-world tests, from modeling to rendering.
Thursday, October 14th, 2021
Which Nvidia GPU is best for DCC work? Jason Lewis benchmarks the firm's new Turing graphics cards.
Friday, October 11th, 2019
Jason Lewis tests AMD's latest workstation graphics card against two of the competing Nvidia GPUs.
Thursday, February 14th, 2019
Unbiased renderer gets object scattering, big speed boosts. Pure GPU rendering coming in version 4.
Thursday, December 4th, 2014
Update to real-time animation app adds support for PhysX, SpeedTree plants, Allegorithmic Substances.
Tuesday, October 28th, 2014
Unbiased renderer gets shadow catcher material, spherical camera, better integration with 3ds Max.
Friday, November 15th, 2013
Unbiased renderer gets support for section planes, new orthographic camera, native 3ds Max integration.
Wednesday, November 7th, 2012
Glare Technologies launches inexpensive new addition to its line-up of physically based renderers.
Wednesday, June 15th, 2011
Unbiased renderer to support CUDA and OpenCL-powered real-time materials and camera editing.
Wednesday, May 18th, 2011