Check out the new features in the GPU renderers, including initial USD support and a complete new animation system.
Monday, December 23rd, 2024
Check out the new features in the GPU renderers, including initial USD support and a complete new animation system.
Monday, December 23rd, 2024
Check out the new features in the production renderer, including tiled denoising, and support for the new versions of Maya and Houdini.
Thursday, December 19th, 2024
SketchUp edition of the renderer gets support for 3D Gaussian Splats, luminaires for lighting, and new material override options.
Thursday, December 12th, 2024
Experimental preview showcases new tech in development for the GPU renderer, including native MaterialX and 3DGS support.
Tuesday, December 3rd, 2024
Big update to the real-time terrain generator adds new snow and debris simulation tools, and changes pricing and licensing.
Tuesday, November 19th, 2024
Latest major update to the renderer adds support for 3D Gaussian Splatting and luminaires, and updates V-Ray GPU and the VFB.
Thursday, October 31st, 2024
Real-time ray tracing renderer for large V-Ray scenes gets support for the V-Ray Clipper and a new Water Surface object.
Saturday, October 26th, 2024
3D modeling and animation app gets support for the OpenPBR material standard, and performance updates to key modifiers.
Wednesday, October 16th, 2024
Discover the new features in the latest version of the GPU renderer - and which features are now scheduled for future releases.
Saturday, September 21st, 2024
Discover which NVIDIA GPU is best for CG work in real-world content creation and GPU rendering tests, including Blender, Maya and UE5.
Friday, August 30th, 2024
Universal Scene Description's HgiVulkan backend is intended to make Vulkan a 'more compelling option' for tools developers.
Tuesday, August 13th, 2024
Updated for KeyShot 2024.2: check out the latest features in the ray tracing renderer, including support for animations in glTF format..
Monday, August 5th, 2024
Discover which of AMD's professional GPUs is best for CG work in real-world content creation and GPU rendering tests.
Thursday, July 25th, 2024