GPU-accelerated

Otoy releases OctaneRender 3.0

Now shipping: Long-awaited update to GPU renderer to add volumetrics, support for deep pixel compositing.

Tuesday, May 24th, 2016

LuxRender 1.6 ships

Open-source renderer gets new shadowcatcher system, plus variance clamping to reduce artefacts in renders.

Wednesday, May 18th, 2016

Pixar unveils RenderMan 21

'Game-changing' update to renderer will feature GPU-accelerated Denoise, OSL support, new materials and lighting workflows.

Tuesday, February 23rd, 2016

AAA Studio releases FurryBall RT 1.2

GPU-based renderer's interesting new scene format lets users export Maya Fluids sims to Cinema 4D, or C4D particles to Maya.

Tuesday, February 2nd, 2016