December 23, 2022
Browser-based AI mocap tool gets new system for generating custom 3D avatars from simple selfies. Read More »
December 5, 2022
Free browser-based tool generates animation in FBX and BVH format for use in apps like Blender, Maya and Unreal Engine. Read More »
September 27, 2020
Get this neat full-body and facial rig, created by movie animators Vladimir Mokhov and Luciano Muñoz Sessarego. Read More »
April 8, 2019
Low-cost full-body mocap system based around HTC Vive hardware gets new 'system health tracker' to monitor data quality automatically. Read More »
November 4, 2018
New free tool lets users record full-body mocap in BVH format via up to four secondhand Kinect sensors. Read More »
February 26, 2018
Get a 32-sensor full-body inertial mocap system plus markerless facial mocap software for $1,750. Read More »
February 26, 2018
Neat new system based around the HTC Vive makes it possible to create a complete sub-$1,500 full-body mocap setup for VR work. Read More »
April 13, 2017
Update to motion capture software lets users record directly from Xsens' inertial suits to an on-body data pack when working outdoors. Read More »
April 17, 2016
View renders of male and female figures in multiple poses, created from hi-res 3D scans of live actors. Read More »
March 30, 2016
In OBJ and ZTL format as both raw data and animation-ready geometry, and licensed for commercial use. Read More »
October 21, 2015
Danish startup promises lightweight inertial capture suit for just $700. A further $150 gets you gloves on top. Read More »
October 14, 2015
Create flexible, scriptable custom picker GUIs for your Maya rigs, or use the free readymade templates. Read More »
July 17, 2015
Updated: Kinect-based mocap tools now support Oculus Rift. New free script for viewing the point cloud data in Unity, too. Read More »
July 7, 2015
Download a range of walks and a two-character argument in FBX format, licensed for commercial use. Read More »
April 29, 2015
$350 gets you the chance to play with 'cinema-quality' data from the high-end full-body capture system. Read More »
February 24, 2015
Updated: markerless mocap system now captures up to three actors from 4 Kinects or 16 PlayStation Eyes. Read More »
August 29, 2014
Back Perception Neuron on Kickstarter, and get an assemble-it-yourself 20-sensor kit for $375. Read More »
June 24, 2013
Trim wireless-based inertial mocap system avoids need to tie up actors with cables and battery packs. Read More »