See the key changes to the game engine for non-programmers, from visual scripting to better rendering.
Monday, March 29th, 2021
See the key changes to the game engine for non-programmers, from visual scripting to better rendering.
Monday, March 29th, 2021
Get 25 free scan-based procedural materials of natural environments and debris, all in .sbsar format.
Sunday, March 21st, 2021
Physically based renderer gets GPU support for Multilight, including Nvidia's Ampere GPUs. Now loads Substance .sbsar files.
Friday, March 12th, 2021
Metal-native GPU renderer is now free for a year on any Mac capable of running macOS 11.2 Big Sur.
Tuesday, March 9th, 2021
Big update to the open-source Maya rigging framework adds new tools to auto-rig game characters, and for using mGear rigs in UE4.
Tuesday, March 9th, 2021
Get this neat toon-shaded 3D character based on Reimu Hakurei from the Touhou Project games.
Sunday, March 7th, 2021
See the past month's best real-time 3D assets, including this ingenious 45-second animated CG short.
Wednesday, March 3rd, 2021
Free update to the compositing app adds new tools for retiming animations, 2D vector shapes for motion graphics.
Monday, March 1st, 2021
New Blender edition of 3d-io's popular 3ds Max plugin optimises UV packing of complex models.
Monday, March 1st, 2021
Houdini Engine plugins for Unity and Unreal Engine now free for larger studios, not just indie artists.
Friday, February 26th, 2021
Discover the most important new tools in the open-source 3D app, from geometry nodes to APIC sims.
Thursday, February 25th, 2021
New online library of architectural 3D models is optimised for V-Ray and Chaos Vantage. Free to users of selected versions of V-Ray 5.
Tuesday, February 23rd, 2021
New Lite edition of Tripolygon's popular sketch-based modeling and level design tool for Unity can be used free in commercial work.
Tuesday, February 23rd, 2021