New update to the fluid simulator once known as Phoenix FD adds collision between floating objects.
Friday, April 16th, 2021
New update to the fluid simulator once known as Phoenix FD adds collision between floating objects.
Friday, April 16th, 2021
Discover how to simulate realistic ocean surfaces, complete with foam and spray, in The Gnomon Workshop's introductory tutorial.
Thursday, December 31st, 2020
Follow The Gnomon Workshop's essential introductory tutorial to Houdini's fluid simulation tools.
Saturday, October 3rd, 2020
3ds Max renderer gets new sky model, better Phoenix FD support, adaptive environment sampling.
Tuesday, September 1st, 2020
See the new features coming up in this major update to the renderer, like the beautiful new sky model.
Friday, May 1st, 2020
Fluid simulator gets new rigid body solver and texture UVW system. 3ds Max edition now integrated with thinkingParticles.
Sunday, November 24th, 2019
LightWave fluid simulation plugin gets new foam and white water system; improved memory usage.
Tuesday, July 2nd, 2019
Updated: Autodesk discusses how the new Fluids simulation toolset stacks up against Bifröst in Maya.
Wednesday, October 4th, 2017
Viewport 2.0 becomes the primary viewport; new features added to the MASH motion graphics and Bifröst fluid simulation toolsets.
Tuesday, July 25th, 2017
New features in Houdini 16 likely to include guided fluid sims, new muscle system, 'ground-up rewrite' of the node networks.
Wednesday, August 17th, 2016
Videos: see the new sculpting tools, Delta Mush deformer, updates to Bifrost and revamped Hypershade.
Monday, April 13th, 2015
Check out this physically based, 100% parallelised 'next-gen' fluid simulator, soon available in beta.
Thursday, October 30th, 2014
Powerful particle plugin adds new Fragmenter object, particle painting, plus wet maps, spray and foam.
Friday, November 15th, 2013