Basefount ships Miarmy 6.5

Maya crowd animation tool gets layered caches for rigid body dynamics, new 'self clone' option to increase density in flocking sims.

Friday, August 24th, 2018

Basefount ships Miarmy 6.2

Maya crowd-simulation software gets new flocking system and simulation cache-editing options, plus support for layered caches.

Thursday, April 5th, 2018

Golaem ships Golaem Crowd 3.1

Maya crowd-simulation system gets new visual debugging system, support for Arnold's mtoa 1.x plugin.

Friday, February 28th, 2014