February 1, 2023
Major update to the material authoring tool adds intuitive new AI-assisted 3D scanning toolset. Read More »
September 16, 2022
Check out the material authoring app's highly automated new 'best in class' photogrammetry toolset. Read More »
November 30, 2021
New non-commercial edition lets you use the suite of VR sculpting and character rigging tools for personal projects. Read More »
June 23, 2021
Buyout of Pixyz's CAD data preparation and import tools may also lead to new workflows for games artists in the Unity Editor. Read More »
May 1, 2021
See the new features in the VR tool suite for sculpting and rigging characters, now out of beta. Read More »
February 10, 2021
Amazing plugin for painting objects into scenes under gravity also now lets you Attract or Explode them. Read More »
July 31, 2020
See Adobe's latest 3D research: from parametric modeling to a new real-time physically based renderer. Read More »
December 17, 2019
New VR tool suite lets users sculpt, rig and pose 3D characters via Oculus or HTC Vive controllers Read More »
October 8, 2019
Updated: now available for Blender. Exoside's new tool turns messy models into clean all-quad meshes. Read More »
September 13, 2019
iClone gets batch rendering and support for IES lights. Character Creator gets new LOD options. Read More »
July 3, 2019
Destroy the Avengers antihero using 3ds Max, tyFlow and Phoenix FD in this epic set of free tutorials. Read More »
June 19, 2019
Unique tool for retopologising facial and full-body scan data gets accurate new BlendWrapping mode, new sculpting brushes. Read More »
September 28, 2018
Big update turns iClone companion tool into a standalone character generator for games and VR work. Read More »
August 17, 2018
Now shipping: alternatives to Unreal Studio help prepare CAD data for import into game engines. Read More »
August 9, 2018
EA DICE artist Guilherme Rambelli's new Gnomon Workshop tutorial details current industry workflows. Read More »
July 18, 2018
Big update to image-based modelling tool improves speed and accuracy of mesh generation, adds new camera calibration manger. Read More »
November 7, 2017
Video: see Houdini's upcoming retopology and facial autorigging tools, and a lot of neat new fluid, crowd and hair simulation features. Read More »
August 2, 2017
Renderer gets new VR camera, support for animated mesh deformations and video maps, better material and HDRI editing. Read More »
January 19, 2017
Intelligent polygon reduction and LOD technology used on games like The Witcher 3 to form part of firm's '3D For Everyone' strategy. Read More »
January 3, 2017
Newly updated open-source app provides complete set of tools for cleaning and editing 3D scan data, or readying meshes for 3D printing. Read More »