Free PDF guides provide overviews of the game engine's key toolsets, with downloadable examples.
Wednesday, December 7th, 2022
Free PDF guides provide overviews of the game engine's key toolsets, with downloadable examples.
Wednesday, December 7th, 2022
Datasmith creator's unusual tool for turning 3ds Max, Blender and UE4 scenes into 'pseudo VR' gets new option to add interactive hotspots.
Wednesday, April 28th, 2021
Read our pick of the new features in the game engine, from ray traced reflections to real-time compositing.
Monday, December 21st, 2020
Read our run-down of the key new features in the game engine, from better ray tracing to AI-driven character posing.
Thursday, July 23rd, 2020
Discover best practices for pipeline development and rendering in UE4 at Gnomon on 20 January 2018. Watch free online.
Tuesday, December 26th, 2017
Compositing apps get new visual tools for troubleshooting scripts, more control over file localisation.
Friday, December 8th, 2017
Sizeable update to the game engine now available in beta, along with its new VR editing toolset.
Thursday, December 15th, 2016
Free engine gets new plugin API, work-in-progress online asset library, and improved font support.
Saturday, August 13th, 2016
Update adds new clip-based Time Editor, more XGen and Bifrost simulation options. Arnold now installed by default, not mental ray.
Monday, July 25th, 2016
Open-source 2D and 3D game engine gets improved scene editor and debugging tools, plus support for plugins and live scene editing.
Wednesday, March 9th, 2016
Big update to the open-source compositor adds Python support, roto painting and new dopesheet. Check out the new features here.
Friday, October 9th, 2015
Latest update adds Denoise option for raytraced renders, new Visualizer view for debugging complex scenes.
Thursday, July 9th, 2015
Updated: sizeable new update to engine to add new IK solver and camera animation system.
Tuesday, May 20th, 2014